![]() Note: when you fight a 4 enemies at the same time in the village(not inside a home) if you dont have a good pc the game will lose several frames, same with the fire seems that take a lot of resource to emulate the fire, the frames goes from 30 to 26/27 in that kind of situations. The game runs smooth no framerate drops or anything like that. Using JITIL compiler will glitch the sound of the game very oftenĬan't tell really, only play the European version(PAL), if anyone play the Japanese please say it and I will update it. Using special lens on the camera can glitch the sound making it loop constantly in the background while the original sound plays normally, the way to fix this so far:Ģ) Saving the game and reloading when this happen Sound glitches and noises during cut-scenes videos, from slow down voices to out of sync image and video. The sound that came out from the wiimote (for obvious reasons aka im playing with a ps2 joystick lol)Except of that everything works fine. NOTE:From beginning to end the games works fine (v3.0-714 of dolphin.) A new mechanic has been added to the game as well as new graphics, updated character models, new camera design, new areas, redone FMV sequences and a two-player mode which have not been seen in any previous games in the series the Haunted House mode.Įverything works so far, didn't experience any problem, the only thing is the sound in the cut-scenes I get noises but nothing that ruins the game. The player use the Wii Remote to aim the camera and the players flashlight. It is also the fifth game in the series.įollowing the gameplay mechanics of Zero: Tsukihami no Kamen, the game have an over the shoulder view, the player will fight hostile spirits with the help of the signature weapon, the Camera Obscura. Here is an early video of the game in action.Project Zero 2 or Zero: Shinku No Chou (零~眞紅の蝶~,"Zero: Deep Crimson Butterfly"), is a remake of Fatal Frame: Crimson Butterfly developed by Tecmo Koei and published by Nintendo for the Wii video game console. You can also put this black texture file in Dolphin 5.0\User\Load\Textures\SL2P01\ to wipe out the weird flame textures at the beginning. Basically every new chapter and just about every ghost requires some code or other. The amount of codes (over 100) I've already generated for the title is ridiculous, but I want it to be enjoyable in the end. So far, I've made it to the beginning of Chapter 4 in the game and it's taking me longer than expected to progress. If it does, you can probably save at a save point and reload with sound. If you're still having issues, I would try switching your audio backend to "no audio output" to see if that speeds you back up. To avoid this, I make sure that fog isn't disabled and that Wiimote speaker data is disabled though this will eliminate your radio audio. I have some slowdowns with this one on occasion. Honestly, there are just too many hide codes for me to paste the text here. ![]()
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